You might have seen, thanks to its recent release, a bit of buzz about a game called Torment: Tides of Numenera. Its predecessor is a 1999 game called Planescape: Torment, an isometric RPG taking place in the world of Dungeons & Dragons. It’s now considered a cult classic, renowned for its weird, engrossing and intricate story; strange characters; sense of humour and emotional impact. It’s incredible — you really ought to play it at least once.
Designed to be played in quick, 10-minute sessions, civilisation-building card game Age of Rivals is not without depth and complexity. You’re pitted against a foe, either a player or AI, and the aim is to get the most points by the end of four turns by building the best civilisation. You can also conquer cities with your army, provided it’s stronger than your foe’s army, and build decks to create strong characters. It’s a really well executed mixture of rich gameplay in a more casual format.
This physics-based puzzler is minimalistic and heaps of fun, playing out in bite-sized levels. You manipulate objects to stay put on the screen, whether it’s a ball or a Meccano-style articulated object that you move by tapping. It’s the perfect balance of puzzle-solving, skill to keep the objects on the screen balanced the way you need to, and short levels ideal for casual play.
Puzzle game Linelight is a representation of the very best mobile gaming has to offer. It’s such a simple and minimalist concept — travelling along a wire, tripping switches and avoiding hazards to get to the next section — and it’s so beautifully made. Although there is no tutorial, the gameplay is completely intuitive, and each level fits neatly into the screen so that you lose very little progress if you need to stop playing (or crash your avatar and reset the level). And it’s so peaceful and dreamy. You’re going to want to give this one a shot.
Created by a team of former Secret of Mana developers, Egglia is as strange, and as lovely, as you might expect. It’s an RPG, drawing heavily from folk lore, in which you have to rebuild a broken fairyland by exploring areas, collecting materials, defeating foes in turn-based battles, and finding eggs, which crack open to reveal the next section of the realm. It’s a little different from the standard RPG fare, though, also integrating crafting and timers (sans, thankfully, microtransactions) for a much more interestingly varied experience.